Out of this World

Hey listeners, we are back with more from Death Ray Designs, our Model Terrain Company of the Month.

One of the hardest things to find is quality alien terrain.  I’m not talking about any old alien planet terrain.  I’m talking about terrain pieces that fit our favorite Xenos 40k armies.  Not every planet that you fight over will be a former Imperial world.  The Orks don’t care who’s planet it is.  The Tau will take it for the greater good.  And so on.

There are endless reasons a battle could be taking place on a world other than one under the light of the Imperium of Man.  This is even more so as a narrative player.  As an example, what if you are like Mark, where his house represents his home planet, JYLN-55.  What if you’re a filthy. . . cough cough. . . I mean a die hard Xenos player.  Death Ray Designs is there to help.  They have some great terrain that is out of this world.

Their Space Elves collection

 

And then there is their Necropolis collection

 

Death Ray Designs is continuously creating new top notch kits and collections.  I’m certain they have something to make your table pop.

Go check out Death Ray Designs.

To enter in our model terrain company of the month giveaways, like the NGC40k Podcast Facebook page or follow us on Twitter @ngc40k.  A random winner is drawn at the end of the month.

Valedor Apocalypse!

Apoc Luck XXI: The Fireheart Awakens

I’ve been talking about it.  I’ve been posting on twitter and the 1houranight Facebook group.  I thought I would share it with everyone.  Our first Apocalypse event in 8th edition.

I spent two months working on this particular Valedor table.  Giving myself an hour of hobby time (Primaris Rainbow Warriors) and the table an hour.  Then the final week it had all my attention until late Friday night.  My biggest challenge was making a hotwire planer.  After a week of trial and error, I got it to work and off I went.  My only freak out moment was when I went to seal the board, five of eight boards frosted up on me and with two days until the event I was a nervous wreck.

I had played a trial run of a large game, one on one, and it went rather quick.  6000pts of Tyranids vs Space Marines, in just over three hours.  It took about four games in 6th edition to really have a system nailed down that was fun and contained into an eight hour gaming day.  The new addition is radically different and most of my house rules were clarifications for the old system.  I went through my old notes and revamped things, phase by phase, for 8th edition.  I viewed this game as the first real test run.

Saturday Morning I packed everything up and went over to our local hobby store Pegasus Games and set up the board.

10am the dice started rolling and Apoc Luck XXI was underway.  We had a chaos player who wanted to participate and I do my best to not turn folks away.  Kenny from the Combat Phase podcast was there with his Ad-Mech army.  We also had Blood Angels and Deathwatch armies there.  How did I fit it in to the current event?  I’ll tell you in episode 33.

Here are a few pics of the event.  You can go here to the Apoc Luck Facebook page to view all the pictures.

 

There were many big moments in the game.  The Eldar defending the Fireheart to the last.  The shifting tectonic plates causing the demise of a chaos Reaver Titan.  The epic showdown of Karandras and a Heirophant.

IMG_4011

Who won?  We all know who won that battle.

 

Details Peter, give us the Details.

What was my first impressions?  This edition scales incredibly well.

But you said you had house rules?  I do.  Things can turn into a rabble real fast when you get a large group of people.  Most of my rules put some organization to the large scale game with multiple players in mind.  I focused on trying to remove potential issues with sides not having the same number of players or just having more than one player in general.  I also went and revamped some of the old Strategic Assets and turned them into Stratagem Cards for either side to use.

I took notes the entire game while others played.  Where we could simplify things to speed up the game, issues that came up, etc.  In the end I was very happy that most of the problems were with one Stratagem Card I had available and a bit of Command Point adjustments to others.

Any downsides?  Things don’t die as easy in this edition and that was the biggest struggle we had.  The board filled up quickly and we were running out of room to place more things.  The days of full strength Destroyer weapons were gone and it showed.

Yet this isn’t really a negative is it.  It was a very fair fight.  The battles were exciting, units came into their own all over the battlefield.

Apocalypse in this edition is missing large space opening destruction.  Those D-weapons and Orbital Bombardments that make holes for units to surge forward and allowing others to come out of reserve.  It means we get to become creative with game.  We get to invent big destructive tools for our warlords or catastrophic events for our armies to fight through.  And that is half the fun of running a narrative driven event, so what really isn’t a downside could be turned into an event designers upside.

This has me excited for what Warhammer 40k: Chapter Approved brings in December.

Overall it was a great time.  Everyone had fun and the food was incredible.

Friends, Food, 40k & Fun that’s what makes an Apoc Luck.

 

 

 

 

 

Episode 032: Evil Sun Rising

In our 32nd episode,

Segment 1: We skip over to the literary side of the Sanctus Reach and cover Guy Haley’s accompanying novella Evil Sun Rising. It’s a fun read from the orks perspective and I strongly recommend it.

Segment 2: The Bandrois Campaign continues as the Chargis III pdf make a strong armed assault to take the bridge crossing into the Bandrois swamps. The Marines Errant and Raven Guard are called off to communicate with command as the fighting swells across the planet.

Battle for Detros Mitus: As the orks march on Sabre Ridge, the planetary defense generals plan their final defense strategies for Detros Mitus. Commander Niminus’s pent up frustration boils over moments before an unexpected guest arrives.
(music in this audio drama is Head Space 2 provided by Thomas Prislac of PDXvoiceteacher)

Episode 032

8th Edition Apocalypse (house) Rules

I’ve been working on additional rules for the local Apocalypse Events that I frequently host.  I can honestly say that with 4 years and 20 successful apocalypse events under my belt, a lot of thought has gone into these optional rules. 

These are house rules and are in no way endorsed or sponsored by Games Workshop.  Feel free to use them for your events.

Choosing your army:  Power Level points will be used.  All models will follow the “What you see is what you get”.  Levels may be subject to change during each event.

Getting Set Up:

One person will be chosen by their teammates to represent their side as Warmaster.  This person will make rolls for their side, place objectives and pick stratagems.  Most importantly it is this person’s job will be to keep their side moving along during the player turns.  The Warmaster’s Warlord becomes an objective worth 3 command points.

Game Turn:

Timed Turn Length Option: Player turns will not exceed 40min.

All Core turn rules are the same with the exception of the fight phase.

Replace sentence “After all charging units have fought. . . ” with the following:

After all charging units have fought, all the players on a side alternate choosing eligible units to fight with (starting with the players turn it is) until all eligible units on both sides have fought once each.  If sides are uneven in player count involved in the Fight phase, then a side may not choose more than the minimum number of players involved on a given side.  I.e. if there are 4 players on team A and 5 players on team B involved in the Fight phase, then no more than 4 eligible units can be chosen at a time per side

Other things of Note:

Claiming an Objective: A side controls an objective marker if they have more models within 6” of the centre of it than their opponent.  Any special rules regarding claiming objectives, such as the Space Marines ability “Defenders of Humanity” apply.  Each objective is worth 2 command points unless otherwise stated for the mission.  Objectives are scored at the end of every game turn.

Reserves:  No reserve roll is required and units may enter play counting as moved during the movement phase.

Command Points:

Command points entering the game are based on Detachments only.  The 3 cps base does not apply.  (this is to keep things even in case of one side having more players than the other)

The Command Points are then tallied up for the side and stratagems are picked by the Warmaster.  Stratagems can be used more than once, but not more than once in the same phase.

Terrain and Cover:

-All area terrain, obstacle, barricades, etc.  You must subtract from the units charge distance.

-All infantry models of a unit must be partially in the terrain to receive cover.  Touching is not considered “in” or “on” the terrain.

-In addition, the 50% obscured applies to all models out of terrain as well, so long as the target unit is 50% obscured from view by the targeting model.  Players please give the benefit of the doubt when it comes to the abstractness that is deciding what is 50% obscured from the view of the shooting unit.  Infantry can take advantage of this rule so long as each model in the unit is 50% obscured.  So just like area terrain, they do not gain the benefit unless everyone in the unit is obscured.

(Below is Work in Progress)

Apocalypse Stratagems

Blind Barrage: “A thick barricade of smoke protects your troops advance”  The opponent must subtract 1 from any hit rolls when shooting at your units if they are more than 12” away.

Camouflage: Nominate a friendly HQ unit.  All friendly models within 24” add 1 for cover to their saving throw.

August is for Armorcast

This month I reached out to one of the terrain company originals, Armorcast.  They have been in the biz since I’ve been in this hobby and they are still going strong.  Since the days of my first Reaver Titan, I’m always looking to see what cool stuff they are creating and how I can use it on the table top to better create my story.  I have boxes of there resin terrain kits for various projects I’m working on.  Over time I’ll be completing those projects and showing off pics and telling people just where I got those pieces that make the terrain pop.  Why wait when I can show you some cool stuff now.

Urban settings are very popular in the setting of Warhammer 40k and Armorcast has some great scenery for this.  Gothic to modern they have some great pieces for your table.  The Cathedral is amazing and they have a ruined version too.  I really like the modularity of the Goth Tech kits.  I was already thinking how I can combine this with other kits to make some truly amazing scenery.  If you are more into the modern look, they have you covered there as well.  Plenty of room to create your perfect cityscape and with their strong resin you know your terrain can handle some wear and tear.

I’ve said it before that I love scatter terrain and it can really spice up a city scene.  Armorcast has a wide variety, so much so that I thought it best to include it with each theme.  From roof top accessories to mailboxes, they got you covered.  They even have individual trash piles to make those alley ways seem all the more derelict.

Armorcast was kind enough to send me kits to give away to our listeners.  Give the Armorcast Facebook page a ‘like’ and stay current on their latest releases.  Expect more great stuff in the weeks ahead.

 

As Always:

To enter in our model terrain company of the month giveaways, like the NGC40k Podcast Facebook page or follow us on Twitter @ngc40k.  A random winner is drawn at the end of the month.

Celebrate with us!

NGC40k is celebrating another anniversary!  Mark and I are clinking beers to two exciting years behind the mic together.  We’ve had a lot of fun sharing our gaming experiences with you, bringing you along as we explore the 40k universe Games Workshop created and even creating a bit of our own.

We want to raise a glass with our great fans during the anniversary show.  We will be on Facebook Live for the first time from Pete’s bar during the show and will share a drink with our friends from around the world.

In addition, we’re going to give away a few t-shirts to listeners of the show.  To get in the drawing, ‘like’ this post on our Facebook page or ‘like’ and ‘share’ it on twitter.  We will be announcing winners during the show.

I’ll post a date for the event over the weekend.

GameCraft Miniatures

Welcome to July and a new Model Terrain Company of the Month.  This month we are featuring GameCraft Miniatures.  I stumbled across them while looking for terrain for Robotech and instantly saved their website to my terrain list as I discovered all the other items they had to offer.

One of my favorite concepts for a game is SpaceHulk or a game set in a spacefaring vessel.  Gamecraft Miniatures ‘Spacecraft Interiors’ is perfect for that.  It’s completely modular too!  I see this easily replacing my cardboard tiles of my SpaceHulk game.  Most of all I like the simplicity of it.  Many companies prefill the interiors with beams and other things that don’t allow scatter terrain and imagination.  With all the great companies out there producing work stations, computer panels, etc., with the Spacecraft Interiors terrain you can load it the way you want the rooms to look.  Not every room is a random hallway.  I’m picturing barracks chambers, weapons firing stations, mess halls and all the other areas that make up a ships interior.  The Gamecraft Miniatures terrain gives you the freedom to create those places and the structure to keep it all tied together.

 

To enter in our model terrain company of the month giveaways, like the NGC40k Podcast Facebook page or follow us on Twitter @ngc40k.

Celebrating Games Workshop Terrain

As we have in the past few months, we try and expose you to some of the great terrain that the Model Terrain Company of the Month has to offer.  We’ve seen plenty of these kits in the past, yet as new pictures are released by Games Workshop it is clear that they are very inventive with the use of their terrain kits.  Forge World is great in this department too.  It’s why we all want to go and see it with our own eyes.

The coolest thing is they show you how many of the terrain builds go together.  You can find a lot of great videos if you subscribe to their twitch channel or a quick search on YouTube.  Games Workshop terrain is so unique that you can look at the insane builds they put together and figure out what pieces and from what kits they used too.  Many terrain boards maximize the use of the City Ruin kits and so I wanted to feature those today.

Next time you are looking at a custom terrain board by Games Workshop or ForgeWorld, see if you recognize where they pulled the pieces from.

We will have a Games Workshop terrain giveaway at the end of the month.  The way to sign up is to like the NGC40k Podcast Facebook page or follow us on twitter @ngc40k.
#30k #40k #gamesworkshop

June’s Model Terrain Company of the Month: Games Workshop

June’s Model Terrain Company of the Month requires no introduction and with the release of 8th edition this month I thought the choice was all to clear.  Games Workshop is the reason we are all in the hobby.  Why we are members of 20 different Facebook groups and forums where we endlessly love to read about, write about, talk about and post pictures of the world they’ve created.  I love that they have given me so many outlets inside the same hobby where I can express so many avenues of my creativity.  Even more so that I get to share that with so many great people.

Like so many of us, my introduction to terrain came in old white dwarfs where I learned to make buildings from the Styrofoam that came in every squad box.  I still remember when the new additions came out and we got all googly eyed at the new cardboard terrain.  Then Games Workshop released a few books with even more ideas of how to tell a story on our table tops.  I still have and reference these for ideas.

books

Games Workshop has come a long way in their model making and terrain.  Not just what they have produced for us all to purchase in plastic and resin, but what and how they present it.  Warhammer World is still on my bucket list and I hope one day to see it with my own eyes and personally thank Ray Dranfield and the crew for creating such awe inspiring works.

I thought it best to kick this whole thing off right and since we are a narrative based show, I’m going with a narrative theme.  The Cadian Gate has fallen.  A rift into the ether has torn the galaxy in two and the entire Imperium is exposed.  The threat of chaos has suddenly and frighteningly become a very uncompromising reality to the average Imperial citizen.  Defense Lines are being created, bolstered and re-bolstered.  If you are to hold until re-enforcements arrive, you will need to stack up as much metal on metal as you can.  Dig those trenches deep and stack those sandbags higher, because the flood of chaos is coming.

From the Wall of Martyrs to the humble Aegis line, Games Workshop has what you need to plan your defense.  I have tons of this stuff and I keep adding more pieces to my collection.

We will have a Games Workshop terrain giveaway at the end of the month.  The way to sign up is to like the NGC40k Podcast Facebook page or follow us on twitter @ngc40k.

#30k #40k #gamesworkshop

 

Model Company of the Month with Mechanical Warhorse

We conclude our May celebration of model terrain with some more great kits by Mechanical Warhorse.

You’ve seen my posts on the pipeworks kits for our Mechanicum/Industrial district, they are coming along nicely.  I wanted to show you some other great stuff and some items that are ahead of their time.  Mechanical Warhorse has some great scatter terrain and table props that really help capture the battle on your table top.  I’m talking about their com & watch towers, tanks traps and acrylic explosions, smoke and so much more.

Did I tell you how much I like their billboards?  I have three of these kits and they are great for nearly any setting, badlands, city, etc.  I’ve put them on the table at every Apoc Luck event I’ve run.  They are just too damn cool not to take pictures of your models without these somewhere in the photo.

 

I’m drawing the winners today.  Want to see if you’ve won?  Check out the NGC40k Facebook page.