Episode 032: Evil Sun Rising

In our 32nd episode,

Segment 1: We skip over to the literary side of the Sanctus Reach and cover Guy Haley’s accompanying novella Evil Sun Rising. It’s a fun read from the orks perspective and I strongly recommend it.

Segment 2: The Bandrois Campaign continues as the Chargis III pdf make a strong armed assault to take the bridge crossing into the Bandrois swamps. The Marines Errant and Raven Guard are called off to communicate with command as the fighting swells across the planet.

Battle for Detros Mitus: As the orks march on Sabre Ridge, the planetary defense generals plan their final defense strategies for Detros Mitus. Commander Niminus’s pent up frustration boils over moments before an unexpected guest arrives.
(music in this audio drama is Head Space 2 provided by Thomas Prislac of PDXvoiceteacher)

Episode 032

Alien Worlds

Before the close of August I wanted to give one more blast from Armorcast.  One of the toughest terrains to find is items that represent an alien landscape.  Aquarium vegetation and some specific finds in the flower décor department are great, yet the boards are always missing something.  Centerpiece terrain.  Terrain that truly looks foreign in nature.  Few places have them and I’m happy to point out that Armorcast is one of them.

Armorcast has a wide variety of alien plant life that could double for some of that classic death world terrain.  They also have birthing pods for alien fauna or perhaps something more sinister.

This terrain would look great accented with some of that aquarium terrain I mentioned earlier.

They also have great looking terrain to accompany any Nid board you have.  Plant life that looks like it is ready to burst with biomatter.  Endless consumption on the way to the digestive pools.  Armorcast Biolab terrain can help flesh out that special space or bring more character to your death world.

 

Don’t forget about their great discount offered to our listeners thru the end of 2017.

1_editedArmorcast was kind enough to send me a kit to give away to our listeners.  Please check facebook or twitter to see if you received a message from us.

To enter in our model terrain company of the month giveaways, like the NGC40k Podcast Facebook page or follow us on Twitter @ngc40k.  A random winner is drawn at the end of the month.

 

 

 

 

 

8th Edition Apocalypse (house) Rules

I’ve been working on additional rules for the local Apocalypse Events that I frequently host.  I can honestly say that with 4 years and 20 successful apocalypse events under my belt, a lot of thought has gone into these optional rules. 

These are house rules and are in no way endorsed or sponsored by Games Workshop.  Feel free to use them for your events.

Choosing your army:  Power Level points will be used.  All models will follow the “What you see is what you get”.  Levels may be subject to change during each event.

Getting Set Up:

One person will be chosen by their teammates to represent their side as Warmaster.  This person will make rolls for their side, place objectives and pick stratagems.  Most importantly it is this person’s job will be to keep their side moving along during the player turns.  The Warmaster’s Warlord becomes an objective worth 3 command points.

Game Turn:

Timed Turn Length Option: Player turns will not exceed 40min.

All Core turn rules are the same with the exception of the fight phase.

Replace sentence “After all charging units have fought. . . ” with the following:

After all charging units have fought, all the players on a side alternate choosing eligible units to fight with (starting with the players turn it is) until all eligible units on both sides have fought once each.  If sides are uneven in player count involved in the Fight phase, then a side may not choose more than the minimum number of players involved on a given side.  I.e. if there are 4 players on team A and 5 players on team B involved in the Fight phase, then no more than 4 eligible units can be chosen at a time per side

Other things of Note:

Claiming an Objective: A side controls an objective marker if they have more models within 6” of the centre of it than their opponent.  Any special rules regarding claiming objectives, such as the Space Marines ability “Defenders of Humanity” apply.  Each objective is worth 2 command points unless otherwise stated for the mission.  Objectives are scored at the end of every game turn.

Reserves:  No reserve roll is required and units may enter play counting as moved during the movement phase.

Command Points:

Command points entering the game are based on Detachments only.  The 3 cps base does not apply.  (this is to keep things even in case of one side having more players than the other)

The Command Points are then tallied up for the side and stratagems are picked by the Warmaster.  Stratagems can be used more than once, but not more than once in the same phase.

Terrain and Cover:

-All area terrain, obstacle, barricades, etc.  You must subtract from the units charge distance.

-All infantry models of a unit must be partially in the terrain to receive cover.  Touching is not considered “in” or “on” the terrain.

-In addition, the 50% obscured applies to all models out of terrain as well, so long as the target unit is 50% obscured from view by the targeting model.  Players please give the benefit of the doubt when it comes to the abstractness that is deciding what is 50% obscured from the view of the shooting unit.  Infantry can take advantage of this rule so long as each model in the unit is 50% obscured.  So just like area terrain, they do not gain the benefit unless everyone in the unit is obscured.

(Below is Work in Progress)

Apocalypse Stratagems

Blind Barrage: “A thick barricade of smoke protects your troops advance”  The opponent must subtract 1 from any hit rolls when shooting at your units if they are more than 12” away.

Camouflage: Nominate a friendly HQ unit.  All friendly models within 24” add 1 for cover to their saving throw.

Celebrate with us!

NGC40k is celebrating another anniversary!  Mark and I are clinking beers to two exciting years behind the mic together.  We’ve had a lot of fun sharing our gaming experiences with you, bringing you along as we explore the 40k universe Games Workshop created and even creating a bit of our own.

We want to raise a glass with our great fans during the anniversary show.  We will be on Facebook Live for the first time from Pete’s bar during the show and will share a drink with our friends from around the world.

In addition, we’re going to give away a few t-shirts to listeners of the show.  To get in the drawing, ‘like’ this post on our Facebook page or ‘like’ and ‘share’ it on twitter.  We will be announcing winners during the show.

I’ll post a date for the event over the weekend.

GameCraft Miniatures

Welcome to July and a new Model Terrain Company of the Month.  This month we are featuring GameCraft Miniatures.  I stumbled across them while looking for terrain for Robotech and instantly saved their website to my terrain list as I discovered all the other items they had to offer.

One of my favorite concepts for a game is SpaceHulk or a game set in a spacefaring vessel.  Gamecraft Miniatures ‘Spacecraft Interiors’ is perfect for that.  It’s completely modular too!  I see this easily replacing my cardboard tiles of my SpaceHulk game.  Most of all I like the simplicity of it.  Many companies prefill the interiors with beams and other things that don’t allow scatter terrain and imagination.  With all the great companies out there producing work stations, computer panels, etc., with the Spacecraft Interiors terrain you can load it the way you want the rooms to look.  Not every room is a random hallway.  I’m picturing barracks chambers, weapons firing stations, mess halls and all the other areas that make up a ships interior.  The Gamecraft Miniatures terrain gives you the freedom to create those places and the structure to keep it all tied together.

 

To enter in our model terrain company of the month giveaways, like the NGC40k Podcast Facebook page or follow us on Twitter @ngc40k.

Model Company of the Month with Mechanical Warhorse

We conclude our May celebration of model terrain with some more great kits by Mechanical Warhorse.

You’ve seen my posts on the pipeworks kits for our Mechanicum/Industrial district, they are coming along nicely.  I wanted to show you some other great stuff and some items that are ahead of their time.  Mechanical Warhorse has some great scatter terrain and table props that really help capture the battle on your table top.  I’m talking about their com & watch towers, tanks traps and acrylic explosions, smoke and so much more.

Did I tell you how much I like their billboards?  I have three of these kits and they are great for nearly any setting, badlands, city, etc.  I’ve put them on the table at every Apoc Luck event I’ve run.  They are just too damn cool not to take pictures of your models without these somewhere in the photo.

 

I’m drawing the winners today.  Want to see if you’ve won?  Check out the NGC40k Facebook page.

HC3D Battlefield Terrain

Horizon Creation 3D has some great Battlefield Terrain.  Concrete bunkers and tank traps for your hard points, watch towers and sandbag positions for your softer points.  Highly detailed and ready to create some cool scenarios.

Curtis

was so kind as to give us a Tech Terrain Kit to give away.

To win this kit, like our Facebook Page NGC40k Podcast or follow us on Twitter @ngc40k

I will be picking a winner on the 25th of April.

HC3D Bio Terrain

Horizon Creation 3D has some great Bio Terrain, perfect for creating a Tyranid invaded world.    I thought this terrain was perfect for my 40k Warzone Valedor table that I made for the 2017 Apoc Luck series.  Painted up in Leviathan, Kraken or a scheme of your own, this terrain will look great on your table top and really pull you into the story.

He was so kind as to give us a Tech Terrain Kit to give away.

To win this kit, like our Facebook Page NGC40k Podcast or follow us on Twitter @ngc40k

I will be picking a winner the last week of April.

Episode 028; Sanctus Reach, The Red Waaagh! II

In our twenty eighth episode Mark and Peter. We include some hobby chat, getting ready for the 2017 Valedor Apoc Luck series and we continue our journey into another awesome Warhammer 40k campaign series.

Segment 1: We continue our in depth coverage of the Sanctus Reach campaign series beginning with The Red Waaagh!. In this episode we take you from the events at the bridge to the defense of Sacred Mountain.

Segment 2: The 2017 D-company Big Game. Mark discusses the events at this years big game that is held every year by a group of Milwaukee based or formerly based players. It’s like it’s own mini gaming convention.

Battle for Detros Mitus: Tempers flare in the strategium as the Battle for Detros Mitus rages on outside the walls .
(music in this audio drama is Head Space 2 provided by Thomas Prislac of PDXvoiceteacher)

 

Episode 028

Episode 022; WarGames Con

In our twenty second episode Mark and Peter discuss a wide variety of topics including what we’ve been up to in the hobby, games played and WarGames Con

Segment 1: The battle for Chargis III in the Vestega System continues. A person that may hold the secret to Bandrois’s whereabouts must be dispatched. Will the Bandrois forces be able to silence the tongue before the mouth has spoken?

Segment 2: We are starting a new segment called Exploring the World of 30k. We know many have taken this leap already, but for those dipping their toes in like Mark and I, we thought it would be a learning experience for us and our listeners. Though for every likeness between 30k and 40k, the game is very much not the same.

Bolter Segment: The Battle for Detros Mitus continues as the ork bikes breach the the lines in advance of the endless ork war machine.

The Mechanical Warhorse giveaway is still going. In an awesome act of kindness, Carlos sent us his new Model 30 Billboard to give away to our listeners. To enter leave us an Itunes review and/or like our facebook page NGC40k Podcast to get entered. We are drawing a winner in episode 024. Good Luck

Episode 022