Episode 028; Sanctus Reach, The Red Waaagh! II

In our twenty eighth episode Mark and Peter. We include some hobby chat, getting ready for the 2017 Valedor Apoc Luck series and we continue our journey into another awesome Warhammer 40k campaign series.

Segment 1: We continue our in depth coverage of the Sanctus Reach campaign series beginning with The Red Waaagh!. In this episode we take you from the events at the bridge to the defense of Sacred Mountain.

Segment 2: The 2017 D-company Big Game. Mark discusses the events at this years big game that is held every year by a group of Milwaukee based or formerly based players. It’s like it’s own mini gaming convention.

Battle for Detros Mitus: Tempers flare in the strategium as the Battle for Detros Mitus rages on outside the walls .
(music in this audio drama is Head Space 2 provided by Thomas Prislac of PDXvoiceteacher)

 

Episode 028

Blood Bowl ‘Lite’

Some Sunday morning fun with my son, playing bloodbowl ‘lite’. The game set simple enough for a father to play with his six year old, but still teaching some game basics.

In the end, the Averland Asskickers managed to tie it up against the Blue Bell Polishers.  Now it’s time for a hearty bowl of oats to top off the morning.

VALEDOR! ApocLuck 2017

Peter, you haven’t posted in nearly three weeks, where on earth have you been?

Well it all started several months ago when I was planning the scenery for the 2017 Apock Luck series.  This years theme was Apocalypse Warzone Valedor.  I decided this was the year I would up my game and really hit it.  I started pooling in terrain from all over, Gamecraft Miniatures, Horizon Creation 3D, Mechanical Warhorse, Terrainify, to name a few.

I had been posting a steady countdown to the event on the 1houranight facebook group.  It drew a lot of attention.  It came down to the wire at 2am the day of when I finally said what’s done has to be it.

Later that morning, nearly 60,000pts of points was on the board.  Even Kenny from the Combat Phase podcast participated.  It was glorious.

Here is a link to all the 2017 Apoc Luck, Valedor: The Mirrored Shield.

Of course like everything, it all starts with putting your idea on paper.

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Episode 027; Sanctus Reach, The Red Waaagh! I

In our twenty seventh episode Mark and Peter open up the new year by getting back to our roots. We include some hobby chat and begin a lengthy journey into another awesome Warhammer 40k campaign series.

Segment 1: We begin our in depth coverage of the Sanctus Reach campaign series beginning with The Red Waaagh!.

Segment 2: We continue our campaign creation of the Bandrois Campaign. We tell you what happened, the mission played and the creative place we are taking it to next.

Battle for Detros Mitus: What led to where we are now, Jugrah, Snikmek and the Collatus Sector.
(music in this audio drama is Head Space 2 provided by Thomas Prislac of PDXvoiceteacher)

Episode 027

#Frozen Heresy

Congrats Justin!

Thank you Justin from Tucson for participating in our Rapidfire Giveaway.  I’m sure we will see great pics of this glow in the dark Ghost Stone from Terrainify in use on the tabletop.  While you’re at it, check out his band Apostles of Ale .

Thank you Terrainify for supplying a cool piece of terrain to give away on our show.

I’m hoping to have more events like this in the future from other great terrain companies out there.  Until next time, have a great narrative game.

#40k #terrainify

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Episode 026; Frozen Heresy

In our twenty sixth episode Mark and Peter close out a year of great hobby in the realm of 40k. We discuss 40k endtimes, what we would love to see if an 8th edition is coming, peeping in Jervis Johnsons dining window on Christmas and what we look forward to in the new year.

Segment 1: The 2016 Battle for Detros Mitus compilation.

Segment 2: A musical parody of Disney’s Frozen. Music provided by my daughter’s karaoke disc of the movie. #FrozenHeresy

We want to thank all our listeners for another great year.

Episode 026

Coming along nicely

I used this video How to create rubble paste by EonsOfBattle for much of my base material.  I had to scale it up a bit, but I think I have figured it out and it’s looking great.  The idea was to create bases for those ruin corners that so many companies love to produce, but not attach them to the corners so you can change it up every time.  I sized most of the pieces to the Urban FATMat.