Episode 037: The Narrative Guys

Mark and Peter discuss hobby progress, the busyness of life and the endless uses of packaging tape.

Segment 1: We finally come back to the Bandrois Campaign, discuss our game, new unique rules and plan our future narrative game in the series.

Segment 2: Peter has an excellent interview with his good friends Dan and Glenn from The Narrative Guys. They say everything is bigger in Texas, it definitely holds true with the narrative gaming. They discuss getting started, highlights and pitfalls, as well as designing gaming tables. As important as learning the use of three seashells, learn the three rules of having a good time at a narrative event.

Battle for Detros Mitus: A changing of the guard brings Detros Mitus a new commander and a new war. Glavious receives the order he’s been waiting so many long months to hear.
(music in this audio drama is Head Space 2 provided by Thomas Prislac of PDXvoiceteacher)

Episode 037

Bonding with the Hobby

My son has been asking for…..ev…..er to get his own army and play the game dad plays.  We sat down and picked an army for him.  We looked through the marine codex and the army he chose was Black Templars.  Praise Be!

This week he turned the big 7.  I felt he was old enough to start introducing him into the hobby.  So for his birthday I bought him his first Tactical Squad and a batch of Reivers.  I let him pick what he wanted the squad to be equipped with.  A 7yr old follows the Rule of Cool.  I enjoyed the choices and his reasons to why.

More Father Son hobby time to follow.

It is Sunday Night oh What a Night

Tonight the infamous Dan and Glenn from The Narrative Guys was on the show.  I had a great time chatting them up, two wonderful people that are passionate about the hobby and narrative gaming.

The evening started off like a scary movie for anyone  in media as my equipment that was supposed to be simple was failing me.  I went with an even simpler approach and it ran great.  But let me tell you for 30min, I was screaming like Jamie Lee Curtis inside.

We had a great conversation from what got them into 40k, to what drove them to narrative gaming, to their philosophies on terrain building.  I can’t wait to share that with you guys.  Look for that in episode 37.

To Glenn and Dan, huge thank you for being patient for this interview.  I look forward to buying you a beer at Adepticon.  Until then, have a great narrative game.

 

I spent the day at Pegasus Games in Madison, playing in an event ran by the local MYCL gaming group. Kenny from the Combat Phase was the event host. I had a great time, met some new people and even won Best Painted. I was really happy to be able to participate in an event that wasn’t my own for a change.


The event was a more narrative driven tournament, which meant the missions were story driven with an over arching theme, in this case the great rift as it happened. Also, this required a two paragraph story on your force and they wanted it based on a Black Library book or codex. Mine was the Honoured Sons of course, expanding on the one paragraph about them in the codex that has them fighting a Tyranid Hive Fleet Jormungandr.

I included some pics of a few armies that were on display.

Thanks again Kenny for running this event.

Episode 036; Sanctus Reach: Hour of the Wolf part II

Mark and Peter discuss hobby progress and man you’d be impressed cause there was a lot of it. We also discuss the fantastic thing you can do with sticky notes and other sure to be interesting topics.

Segment 1: We close out the chapter of Sanctus Reach with Hour of the Wolf part II.

Segment 2: We discuss all the missions that go along with the Hour of the Wolf campaign supplement, as well as the game we played using one of said missions. It was a lot of fun, so stick around for that.

Battle for Detros Mitus: A changing of the guard brings Detros Mitus a new commander and a new war. Glavious receives the order he’s been waiting so many long months to hear.
(music in this audio drama is Head Space 2 provided by Thomas Prislac of PDXvoiceteacher)

Episode 036

Grab ya Mallets Boyz

Saving my favorite for last, the Wargames Tournaments Junk Town terrain is not only fun to build, but opens plenty of possibilities.  I had several bits left and I was saving them to use on other terrain to add to the entire scene.

The first thing an ork wants to do after lootin the populace is build a place to protect all that new scrap.  Wargames Tournaments has a good collection of defensive structures to protect your Junk Town.  Wall sections, barricades, security and watch towers, a landing pad and my favorite, a working outer gate.

They even give you a deal while showing you a cool way of assembling some of the kits.

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Wargames Tournaments also has several buildings for your town, including a really cool Quonset hut.  The kits have their base components to create the general structure and they include a sheet of scrap metal bits that allow you to layer it on as thick as you want.  You tend to get way more than you need, making it great for using on other terrain in your collection.  It’s a really good way to expand the town with pieces that help tie it all together.

And if you need more sheets of scrap metal, they have a variety of sizes available.

They have a few extras for the Junk Town scenery, like a signal tower and horizontal fluid tanks.

Another thing I like about this terrain is it gives you so much opportunity for weathering and other effects.

Thank you Wargames Tournaments, it has been fun sharing your collections.

Go check out what Wargames Tournaments has to offer.  Follow them on Facebook at Wargames Tournaments.

To enter in our model terrain company of the month giveaways, like the NGC40k Podcast Facebook page or follow us on Twitter @ngc40k.  A random winner is drawn at the end of the month.

 

 

 

 

 

Did Someone Say City Fights

Hey listeners, I’m back to bring you more from Wargames Tournaments.  This time I wanted to show you just how much city terrain they have.  It’s truly incredible.  Variety is the spice of life and your table, so let’s get started.

Wargames Tournaments has a wide selection of city ruins for you to adorn your table with.  They have modern buildings of all sizes.  It truly doesn’t take much to give you that heart of the city feel.

The next series they didn’t have when our gaming group purchased tables of terrain from them.  If they had them, I definitely would have picked up a few to sprinkle on the table.  Why?  Because they had line of sight blocking terrain in mind in the design.

Do you need a chapel in your city or want bits to create your own, Wargames Tournaments has several of these too.

It wouldn’t be an Imperial world without some sort of gothic feel.  That’s why I chose these for another table worth for our gaming group.

 

I told you they had a lot of city ruins.  You mix a table of this up and you really have a city where each piece stands out, yet the whole table melds together in one great city scape.

Now onto something I really like, modern buildings that are complete.  Not every building in your city needs to be a blown out shell.  A few of these on the table will truly make the city feel complete.

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We all love scatter terrain and here are a few bits that Wargames Tournaments has.

Finally the cats meow.  An entire city scape, streets and all, in one convenient package.

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I have a lot more from Wargames Tournaments to share throughout the month, so stay tuned.

Go check out what Wargames Tournaments has to offer.  Follow them on Facebook at Wargames Tournaments.

To enter in our model terrain company of the month giveaways, like the NGC40k Podcast Facebook page or follow us on Twitter @ngc40k.  A random winner is drawn at the end of the month.

 

 

Episode 035: Three Crazy Questions

In our 35th episode,

In our 2017 Holiday Episode, Mark and Peter discuss hobby progress, fun with didgeridoos and other sure to be interesting topics.

Segment 1: We discuss the exiting year of 2018 and what we want to see in 2019

Segment 2: We have some fun buy asking three random questions to one another.

Battle for Detros Mitus: Chapter 3 Compilation

(music in this audio drama is Head Space 2 provided by Thomas Prislac of PDXvoiceteacher)

Episode 035

A Table Centerpiece

 

It’s been crazy busy here at the NGC house.  Apoc Events, planning NGC events, hobbying and then there is this guy.  A while back I volunteered to help raise money for Blake and Ed, from the Life After the Cover Save, to go to England.  I offered to construct a building like I do for my Apoc Games.  Since it was a prize, I put in a lot of extra work to make it as special as I could for the raffle winner.  I was competing with a TableWar case and it’s pretty hard to top that.

I really wanted to get this project complete and to David the winner of the building.  So after the Apoc Luck Finale I dropped everything I was working on and solely focused on this project to wrap it up.  And now it’s complete and I’m ready to show it off.

I’ll post a full progress album on the NGC40K Facebook page for folks to look at how I built this.

Watch for the Christmas episode to drop soon.

Episode 034; Sanctus Reach: Hour of the Wolf part I

In our 34th episode,

Mark and Peter discuss hobby progress, fun with Play-Doh and other sure to be interesting topics.

Segment 1: We continue our Sanctus Reach coverage with the third campaign supplement: Hour of the Wolf

Segment 2: Mark walks us through a narrative mission he created for RockCon and we also answer some narrative questions from listeners.

Battle for Detros Mitus: Lord Commissar Henesun is on a mission directed from the Adeptus Administratum with the sole purpose of bringing the Imperial forces on Detros Mitus back from the brink of despair. There is only one place to begin that journey.

(music in this audio drama is Head Space 2 provided by Thomas Prislac of PDXvoiceteacher)

Episode 034